﻿namespace Game
{
    public class WeaponID
    {
        /*近战类*/
        //木剑
        public const int WOODEN_SWORD = 0;
        
        /*物理远程类*/
        //弓箭
        public const int WOODEN_BOW = 1;


        /*法系远程类*/
        public const int WOODEN_STAFF = 3001;
    }
}